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The 2012 edition of Revision, a demoparty held annually in Saarbrücken (Germany), has come and gone. SVatG was there with record attendance (4 people!), and for once, we’d actually prepared something before the party, which is not something that usually happens - and this time, two releases!

Please enjoy:

Peridiummmm (A demo for the STM32F4 ARM-based µC)

[Pouet]- [Binary (Arm Cortex M4)]- [Source Code]

Blockparty 5 Non-Invitation

[Pouet]- [Binary (Windows)]

Meeting up with everyone (esp. Saga Musix) was great, of course, but this time, the best part was going to the party with people from my actual demo group, especially nrr, who flew over here just for the party! (Also, Mithaldu, who was spontaneously recruited at the party place).


Left to right: Mithaldu - nrr - ryx - halcy (with las^mercury sprinting in back)

Having finished up before the party, we of course didn’t party code any super dumb party prods filled with ridiculous jokes, a practice we at SVatG despise.

Finally, my favourite release from the party:

Boogietown by Ghostown & RNO

Overall, kickass party, hope to be there again next year. For me, the next party will most likely be Evoke, though I would really, really like to go to Assembly this year and see WAHa_06x36.

re: 0 (view/add your own)  / about :
<halcy> Oh I know what you should make <halcy> WAHa_06x36: Make a STALLMAN BOX <halcy> WAHa_06x36: Like a buddha box except it displays cool saint ignucius effects and it plays the free software song

And then I went and made it myself.

Stallman box

It is, of course, free software. You can find the source code on github. Users of GNU/Linux are assumed to be capable of compiling it themselves (It pretty much works out to “run make”, needs SDL and freeglut and glew). GNU/Linux graphics drivers are usually proprietary and sometimes terribly buggy, so it might or might not work.

For Microsoft Windows, there is a binary version.

Download:

(It requires a relatively new version of OpenGL to actually run, sorry about that)

Some audio and png code taken from WAHa_06x36 - thank you!

halcy.de was down due to unforseen motherboard breakage. Suprisingly, some people actually noticed this. The motherboard has been switched out, so halcy.de is back in working condition now. Welcome back. :3

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So I got a 3DS, and after noticing that it uses an open format (“mpo”) for storing 3D photographs, I needed to play with that, of course.

As a result, I now have a version of my simple raytracer that can render a left and right image, which can then be combined into one stereoscopic 3D image for viewing on the 3DS with software such as this (It runs under wine).

I’ve rendered two small scenes, a 4D julia set and a trefoil knot of spheres! They look kind of neat, so if you have a 3DS, put them on your SD card in the picture folder and have a look!

(If you don’t have a 3DS, you can still look at them as if they were normal jpeg images, because they really are jpegs with some added exif data)

P.S.: My friend code is 0473-7758-5435~ feel free to add me~

Four new entries and live videos have been added to the “releases” page, amongst them my favourite SVatG release thus far, “It’s 1975 and this man is about to show you the future”!

Check them out!


re: 0 (view/add your own)  / about : (none)

In the same vein as the fake twitter pages: Automatically generated pro-guttenberg facebook comments: Find ich Gutt!

(If you don’t know what this is about: Germany’s scandal-plagued defense minister must step down)

Source code, horribly inefficient.

(P.S.: The design of that page is the greatest work of art I have ever created.)

I wrote a paper for a proseminar at uni. Now that it is graded and got a decent grade, it is okay to publish it, I guess~

It’s an introduction to a medical imaging technique called “Optical Coherence Tomography”, OCT, for short, which enables us to create high-quality sub-surface images of tissue, we can essentially see “through” things and create 3D cutouts of samples. It’s fairly new and pretty neat. If you are interested about this sort of thing and/or the physics behind it (Low-coherence light and low-coherence interferometry / white light interferometry), it is probably a decent read~